NorthWest Scouter

Merit Badges

Game Design

 

 

Requirements

1. Do the following:

(a) Analyze four games you have played, each from a different medium.

Identify the medium, player format, objectives, rules, resources, and theme

(if relevant). Discuss with your counselor the play experience, what you enjoy

in each game, and what you dislike. Make a chart to compare and contrast

the games.

(b) Describe four types of play value and provide an example of a game

built around each concept. Discuss with your counselor other reasons people

play games.

 

2. Discuss with your counselor five of the following 17 game design terms.

For each term that you pick, describe how it relates to a specific game.

Thematic game elements: story, setting, characters

Gameplay elements: play sequence, level design, interface design

Game analysis: difficulty, balance, depth, pace, replay value,

age appropriateness

Related terms: single-player vs. multiplayer, cooperative vs. competitive, turnbased

vs. real-time, strategy vs. reflex vs. chance, abstract vs. thematic

 

3. Define the term intellectual property. Describe the types of intellectual

property associated with the game design industry. Describe how intellectual

property is protected and why protection is necessary. Define and give an

example of a licensed property.

 

4. Do the following:

(a) Pick a game where the players can change the rules or objectives (examples:

basketball, hearts, chess, kickball). Briefly summarize the standard rules

and objectives and play through the game normally.

(b) Propose changes to several rules or objectives. Predict how each change

will affect gameplay.

(c) Play the game with one rule or objective change, observing how the

players’ actions and emotional experiences are affected by the rule change.

Repeat this process with two other changes.

(d) Explain to your counselor how the changes affected the actions and

experience of the players. Discuss the accuracy of your predictions.

 

 

5. Design a new game. Any game medium or combination of mediums is

acceptable. Record your work in a game design notebook.

(a) Write a vision statement for your game. Identify the medium, player

format, objectives, and theme of the game. If suitable, describe the setting,

story, and characters.

(b) Describe the play value.

(c) Make a preliminary list of the rules of the game. Define the resources.

(d) Draw the game elements.

 

 

You must have your merit badge counselor’s approval of your

concept before you begin creating the prototype.

 

 

6. Do the following:

(a) Prototype your game from requirement 5. If applicable, demonstrate to

your counselor that you have addressed player safety through the rules

and equipment. Record your work in your game design notebook.

(b) Test your prototype with as many other people as you need to meet the

player format. Compare the play experience to your descriptions from requirement

5b. Correct unclear rules, holes in the rules, dead ends, and obvious rule

exploits. Change at least one rule, mechanic, or objective from your first

version of the game, and describe why you are making the change. Play the

game again. Record in your game design notebook whether or not your

change had the expected effect.

(c) Repeat 6b at least two more times and record the results in your game

design notebook.

 

7. Blind test your game. Do the following:

(a) Write an instruction sheet that includes all of the information needed to

play the game. Clearly describe how to set up the game, play the game, and

end the game. List the game objectives.

(b) Share your prototype from requirement 6 with a group of players that has

not played it or witnessed a previous playtest. Provide them with your instruction

sheet(s) and any physical components. Watch them play the game, but

do not provide them with instruction. Record their feedback in your game

design notebook.

(c) Share your game design notebook with your counselor. Discuss the

player reactions to your project and what you learned about the game design

process. Based on your testing, determine what you like most about your

game and suggest one or more changes.

 

 

8. Do ONE of the following:

(a) With your parent’s permission and your counselor’s approval, visit with a

professional in the game development industry and ask him or her about his

or her job and how it fits into the overall development process. Alternately,

meet with a professional in game development education and discuss the

skills he or she emphasizes in the classroom.

(b) List three career opportunities in game development. Pick one and

find out about the education, training, and experience required for the profession.

Discuss this with your counselor. Explain why this profession might

interest you.

 

 

 

 

 

 

 

 


Resources:

Scouting.org Merit Badges - Requirements

boyscouttrail.com Merit Badges

usscouts.org Worksheets

Troop 109 Merit Badge Library